Defending Units (aka towers)
I’ve mentioned that Canyon of Desolation won’t be your typical tower defense type game. One of the differences is that in CoD you don’t really build “towers” (at least not in the literal sense) .. instead you’ll be placing character units to defend the canyon from those pesky goody-goody invaders.
Granted, this is pretty much a cosmetic difference … we even refer to them as towers as their function is basically the same; to shoot and kill the march of the invaders .. but combine the character units with the ability to place and move them anywhere on the grid-less canyon walls, and you can experience a strategic level to game play you can’t find in other typical TD games.
Also each type of defending unit will be specialized, increasing the tactical and strategic elements of game play. The types and specialties are listed below.
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